﻿namespace Sean.Properties
{


  // This class allows you to handle specific events on the settings class:
  //  The SettingChanging event is raised before a setting's value is changed.
  //  The PropertyChanged event is raised after a setting's value is changed.
  //  The SettingsLoaded event is raised after the setting values are loaded.
  //  The SettingsSaving event is raised before the setting values are saved.
  internal sealed partial class Settings
  {

    public Settings()
    {
      // // To add event handlers for saving and changing settings, uncomment the lines below:
      //
      // this.SettingChanging += this.SettingChangingEventHandler;
      //
      // this.SettingsSaving += this.SettingsSavingEventHandler;
      //
    }

    private void SettingChangingEventHandler(object sender, System.Configuration.SettingChangingEventArgs e)
    {
      // Add code to handle the SettingChangingEvent event here.
    }

    private void SettingsSavingEventHandler(object sender, System.ComponentModel.CancelEventArgs e)
    {
      // Add code to handle the SettingsSaving event here.
    }
  }
}
